Closed Alpha

BEYOND
APHELION

A Subspace Legacy

Momentum-based 2D space combat in the bloodline of Subspace / Continuum — the 1997 dogfighter that never died. Your ship drifts. Your energy is your life. Your maps are your own.

Alpha access is invite-only — tester waves are announced on the Discord.

MOMENTUM IS THE GAME

Authentic Subspace physics: thrust adds velocity and nothing steers for you. One energy bar is your health, your ammo, and your stamina — spend it firing, lose it getting hit, win by managing it better than the other pilot.

BUILD WORLDS

The single-player game is the level editor. Paint tile maps at any scale, drop stations and warp gates, wire up game modes, then TEST FLY straight into your own sector — or import real Continuum maps and fly those.

FLY THE LEGACY

A native Subspace protocol client is built in. Connect to real Continuum zones that have been running for decades — chat, flags, powerball, the works — as a real client on live servers.

ENEMIES WITH BRAINS

AI opponents run behavior trees you can read, edit, and watch think in real time — vultures that circle wounded prey, berserkers that go all-in below 35% energy, pack hunters that actually hunt in packs.

THE ALPHA, HONESTLY

In right now: the full single-player sandbox, the world editor, AI fleets, game modes, and online mode. Rough edges included — that's what testers are for.

How testing works →